![]() ![]() Each screen is handled by a standard PC typically used for computer games and the projection on the screens is handled by budget LCD-projectors. The core of the simulator is a complete car surrounded by seven screens. The usage of video game technology and software has been a central design principle. The aim is to use the simulator as a platform for studies of serious games. This paper presents the design and architecture of a mid-range driving simulator developed at the University of Sk¨ovde.
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